The Perilous Plot
After years of meticulous manipulation, your plans are nearing completion. You are so close to your goal you can taste it. And then they arrive. Those who plan on thwarting you. Perhaps they did not mean to be heroes. But now they stand in your way. And that is unacceptable. You must stop them before they can derail your dastardly plot!
Will you be able to collect all the plot points you need to succeed? Or will the strength of your gaze cause the heroes to faint? Will you give up, knowing you have been outmatched? Or will you run out of time, as you have a mere 50 days before your plans are utterly unsalvageable?
This was created for the 2026 Spring Thing Festival of Interactive Fiction! in March 2026. It was made using Twine.
It won the Audience Awards:
◈ Dark&Stormiest Manor
◈ Twirliest Mustache
◈ Wackiest Weather
| Published | 7 days ago |
| Status | Released |
| Platforms | HTML5 |
| Release date | 61 days ago |
| Author | Caroline Berg |
| Genre | Interactive Fiction |
| Made with | Twine |
| Tags | gaslighting-villain, Gothic, Indie, Meaningful Choices, Multiple Endings, No AI, Singleplayer, villain-era |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Mouse, Touchscreen |
| Content | No generative AI was used |
Development log
- From card game to interactive fiction7 days ago
- Inspiration behind the Perilous Plot7 days ago

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